Hidemaro Fujibayshi

Hidemaro Fujibayshi

From Wikipedia, the free encyclopedia. Hidemaro Fujibayashi is a Japanese video game designer working for Nintendo. He is best known for his contributions to the action-adventure game series The Legend of Zelda, for which he has served as planner, writer and director. Before he entered the video game industry, Fujibayashi had designed layouts of haunted attractions for Japanese theme parks. At that time, he had considered finding an occupation involving production, and came upon a job opening from a company that developed video games. He was fascinated with the fact that his application for employment had to include a sample of his work that would be inspected directly upon transmittal, and he became enamored with the idea of being a game designer. Fujibayashi eventually joined Capcom in 1995, where he gained experience as planner for the interactive movie Gakkō no Kowai Uwasa: Hanako-san ga Kita!! and the mahjong game Yōsuke Ide Meijin no Shin Jissen Maajan. Later, he became part of the company's Production Studio 1, and designed and directed the puzzle game Magical Tetris Challenge.

  • Başlık: Hidemaro Fujibayshi
  • Popülerlik: 0.001
  • Bilinen: Acting
  • Doğum günü: 1972-10-01
  • Doğum yeri: Kyōto, Kyōto Prefecture, Japan
  • Anasayfa:
  • Ayrıca şöyle bilinir:
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Hidemaro Fujibayshi Filmler

  • 2017
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    The Making of The Legend of Zelda: Breath of the Wild

    The Making of The Legend of Zelda: Breath of the Wild

    7 2017 HD

    Yönetmen Hidemaro Fujibayshi, The Legend of Zelda'nın yarattığı süreci ve yolculuğunu tartışıyor: Yapboz Vadisi ve Yapımcı Eiji...

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  • 2017
    imgS1 E3

    The Making of The Legend of Zelda: Breath of the Wild

    The Making of The Legend of Zelda: Breath of the Wild

    10 2017 HD

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